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HoloOcean Underwater Simulator

https://frostlab.byu.edu › holoocean-underwater-simulator
HoloOcean We are currently developing HoloOcean for this purpose It is an open source underwater simulator built on Unreal 4 and based upon HoloDeck Unreal Engine 4 gives us

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BYU HoloOcean GitHub

https://github.com › byu-holoocean
HoloOcean marine robotics simulator developed and maintained by the BYU Field Robotic Systems Lab

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HoloOcean A Full Featured Marine Robotics Simulator For

https://ieeexplore.ieee.org › document
To fill this need we present HoloOcean an open source underwater simulator built upon Unreal Engine 4 UE4 HoloOcean comes equipped with multiagent support various sensor

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Installation HoloOcean 2 0 0 Documentation

https://byu-holoocean.github.io › holoocean-docs
Before installing HoloOcean you must make an Epic Games account link it to your GitHub account and accept the Unreal Engine EULA Follow the steps here After linking the

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HoloOcean FRoST Lab Field Robotic Systems

https://robots.et.byu.edu › holoocean
HoloOcean comes with everything required to simulate underwater robotics This includes common underwater sensors imaging sonar multi agent support high fidelity imagery

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GitHub Wellscrosby MRGHoloOcean

https://github.com › wellscrosby › MRGHoloOcean
HoloOcean is a high fidelity simulator for underwater robotics built on top of Unreal Engine 4 and forked from Holodeck by BYU s PCCL Lab If you use HoloOcean for your research please

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A Preview Of HoloOcean 2 0 ArXiv

https://arxiv.org › html
In this paper we give a preview of HoloOcean 2 0 a major update to HoloOcean HoloOcean 2 0 brings more state of the art features into a single high fidelity and user friendly

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HoloOcean An Underwater Robotics Simulator IEEE Xplore

https://ieeexplore.ieee.org › document
To fill this need we present HoloOcean an open source underwater simulator built upon Unreal Engine 4 UE4 HoloOcean comes equipped with multi agent support various sensor

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Getting Started HoloOcean 1 0 0 Documentation

https://byu-holoocean.github.io › holoocean-docs › develop › start.html
It will attach to the new open unreal game window and proceed as a normal holoocean simulation Note you may have to try to run your script a couple of times the unreal game window takes a

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